ABOUT THE DEVELOPER

Shashank Mergu

Building thoughtful products at the intersection of software, data, and engineering.

Full-stack developer and engineering student focused on building useful software products, intelligent systems, and polished digital experiences.

Available for engineering collaborations
attendrix-core / slot_engine.dart
Active Build
01classTimetableSlotResolver{
02finalAttendancePredictorpredictor;
03Future<CurrentClass> resolveNextSlot(DateTime now) async {
04// Real-time slot resolution & threshold verification
05return await predictor.calculateSafeBunks(threshold: 0.75);
06}
07}
Pixel 8 • Android 14Connected
Hot Reload: 18ms

The Person Behind Attendrix

I build software from first principles—grounded in real user constraints, computational clarity, and careful interaction craft.

With a background spanning mechanical and computational engineering, I approach software architecture as an engineering discipline. I care deeply about how systems behave under real-world load, how state flows through applications, and how to eliminate needless complexity.

Over the past several years, I have engineered native mobile apps in Flutter/Dart, modern full-stack web applications with Next.js and TypeScript, and computational tooling in Python. I favor tools that prioritize performance, local-first predictability, and clean design.

Attendrix grew out of my own frustration with campus scheduling chaos—opaque slot timetables, uncertain attendance margins, and brittle institutional portals. I wanted a tool that didn't just display a static timetable, but actively understood student academic life.

Engineering Depth

Grounded in mechanical physics, computational analysis, and constraints.

Software Craft

Flutter runtimes, Next.js architecture, and offline-first database design.

User Utility

Zero friction, high reliability, and solving tangible daily campus needs.

Currently Building
v1.1.0 Released on GitHub

Attendrix

The Campus Operating System

A campus operating system designed to make academic schedules, attendance tracking, and student workflows simpler and more intelligent.

Timetable Intelligence

Automated slot parsing that computes what class is happening right now and next.

Attendance Prediction

Simulate bunks, holidays, and recovery curves against institute cut-off thresholds.

Offline-First Reliability

Instant schedule lookup with zero loading states or network dependencies on campus.

Tactile Interaction

Engineered with subtle haptics, gesture navigation, and crisp visual hierarchy.

Selected Work

Attendrix

v1.1.0 • 4 Releases • Active CI/CD
Lead Architect & Developer

Campus Operating System & Attendance Intelligence

An intelligent campus utility that automates slot resolution, attendance simulation, and academic routines with offline-first persistence.

FlutterDartSQLiteNext.jsTypeScriptTailwind CSS

Pytrix

Open Source Tooling
Creator & Maintainer

High-Performance Computational Matrix & Math Library

A specialized mathematical computation suite written for clean vector operations, matrix decomposition, and scientific calculation workflows.

PythonNumPyScientific ComputingAlgorithmic Design

Promptium

Developer Framework
Author & Developer

Structured Prompt Engineering & Evaluation Framework

A developer utility designed for drafting, evaluating, and stress-testing structured prompts across large language model reasoning benchmarks.

TypeScriptNode.jsLLM APIsDeveloper Tooling

What I Work With

Product Engineering

Client runtimes, stateful user interfaces, and mobile architectures.

Flutter & DartReactReact NativeNext.jsTypeScriptTailwind CSS

Backend & Systems

Data layer, local cache persistence, and server APIs.

Node.jsREST & GraphQL APIsPostgreSQLSQLite (Offline Cache)Next.js API Routes

Data & Intelligence

Computational models, statistics, and machine learning workflows.

PythonData ScienceStatistical AnalysisPredictive ModelingAlgorithmic Simulation

Engineering & Tooling

Developer operations, build pipelines, and production discipline.

Git & GitHub ActionsLinux & ShellDockerCI/CD AutomationStatic Code Analysis

How I Build

Build for Real Use

Software should solve an actual workflow problem rather than exist as a demonstration. Every feature must deliver tangible utility to the person using it.

Understand the System

Good products come from understanding the underlying constraints, data flow, users, and architecture. Solving the right problem is 90% of the work.

Polish the Details

Performance, interaction design, latency, and reliability matter as much as features. A product that feels fast and trustworthy creates immediate delight.

Keep Learning in Public

Projects are opportunities to explore new technologies and improve through iteration. Shipping openly keeps you honest about quality and craft.

The Journey So Far

Engineering Foundation

Mechanical & Computational Engineering

First-principles thinking, physical constraints, and computational analysis.

  • Rigorous mathematical foundations and systems engineering approach
  • Computational modeling and algorithm design for real-world mechanisms
Software Development

Full-Stack & Mobile Product Engineering

Translating complex workflows into intuitive client and server applications.

  • Building native mobile experiences in Flutter and cross-platform web platforms
  • Designing local-first state architectures that work flawlessly offline
Data & Systems

Intelligent Systems & Mathematical Tooling

Developing mathematical libraries, simulation algorithms, and data pipelines.

  • Created Pytrix for computational matrix manipulation and numerical routines
  • Engineered statistical prediction engines for student academic performance
PresentCurrent Focus

Building Campus Operating Systems

Architecting Attendrix as a polished, end-to-end campus productivity platform.

  • Shipped v1.1.0 production releases with automated CI/CD and timetable parsing
  • Refining the design language, micro-interactions, and open-source ecosystem

Beyond the Screen

When I am not writing code or refining UI transitions, I spend time exploring computational engineering problems, analyzing system mechanics, and studying product design from everyday objects.

I believe the best software is built by people with interests outside purely digital abstractions—understanding ergonomics, physical tools, and practical workflows makes every digital experience significantly more intentional.

Find Me Online

Explore open repositories, code contributions, and project updates.

Open Source